Found 4 posts.
Search results Show results as topic list.
Houdini Engine for Unity » The Houdini heightfield asset is imported directly into Unity why not see it?
- Dmitryy Vusatyy
- 4 posts
- Offline
Is there any way to work with heightfields directly as asset in unity or UE?
Edited by Dmitryy Vusatyy - 2017年6月1日 16:47:01
Houdini Engine for Unity » The Houdini heightfield asset is imported directly into Unity why not see it?
- Dmitryy Vusatyy
- 4 posts
- Offline
Houdini Engine for Unity » Tutorial request: How to work with existing assets.
- Dmitryy Vusatyy
- 4 posts
- Offline
Houdini Engine for Unity » Some UV or other problem in Unity with transformed geo
- Dmitryy Vusatyy
- 4 posts
- Offline
Having some weird problem in unity with transformed geo.
I have 2 geos for this road blocker. 1 for ends and one for middle parts, they are copied along the spline points. On one end I just mirroring the geo via -1 Z scale. And for some reason inside unity uv are flipped in weird way. when I am flipping all the geo textures are still look the same as on the picture, but gets are flipped as I need.
I have 2 geos for this road blocker. 1 for ends and one for middle parts, they are copied along the spline points. On one end I just mirroring the geo via -1 Z scale. And for some reason inside unity uv are flipped in weird way. when I am flipping all the geo textures are still look the same as on the picture, but gets are flipped as I need.
-
- Quick Links